AUDIO · ACOUSTICS · AI

Audio & AcousticsResearcher

AI/ML Engineer, Music Enthusiast.

INPUTLIVE / 48kHz
−∞−24−120 dBFS
BASED IN PACIFICA, CALIFORNIADESIGNING NATIONWIDE

RESEARCH · INDUSTRY · PROFESSIONAL COMMUNITY

DOLBY●TREBLE TECHNOLOGIES●AES●AVIXA CTS CERTIFIED●POPULOUS●DIVERSIFIED●SPHERE ENTERTAINMENT CO.●NFL●AHL●MLS●ELEVENLABS●CITY OF AUSTIN●SXSW●BOTE●DOLBY●TREBLE TECHNOLOGIES●AES●AVIXA CTS CERTIFIED●POPULOUS●DIVERSIFIED●SPHERE ENTERTAINMENT CO.●NFL●AHL●MLS●ELEVENLABS●CITY OF AUSTIN●SXSW●BOTE●
/ 01SELECTED SIGNAL PATHS

Research, prototypes
& real-world sound.

01AUDIO AI RESEARCH↗
01

Reducing spectral search in live mixing

An interpretable, track-aware system ranks likely spectral issues to guide an engineer’s attention. A preliminary single-engineer study reported 89.6 seconds mean time-to-acceptable-mix with assistance; baseline mixing did not reach the stated threshold within the 211-second track. Manuscript submitted to ISMIR 2026.

PYTHONSTFTTTAM: 89.6 SISMIR 2026 SUBMISSION
02SPATIAL COMPUTING + ACOUSTICS↗
02

Room capture to acoustic simulation

Exploring how RoomPlan and ARKit geometry, paired with material metadata, can become simulation-ready acoustic environments for physics-based analysis and room-aware audio research.

ARKITROOMPLANTREBLE SDKPYTHON
03AI + MACHINE LEARNING · LOUDSPEAKERS↗
03

Line-array placement prototype

A proof of concept trained on a small synthetic KARA II dataset to suggest candidate array positions and angles from room dimensions. It is an early ideation aid; coverage and geometry still require proper acoustic modeling and engineering review.

PYTHONREGRESSIONSTREAMLITHUGGING FACE
04REAL-TIME AUDIO SOFTWARE↗
04

JUCE guitar note analysis

A JUCE plugin prototype that accumulates incoming samples in a fixed FIFO buffer for consistent FFT analysis across DAW buffer settings. Next steps include multi-peak and crest-factor analysis for chord detection, followed by exploring AI-based chord inference.

JUCEC++VST3FFT
05ACOUSTIC SYSTEMS ENGINEERING↗
05

Large-scale sound systems

Acoustic modeling and sound-system design for performance venues and sports facilities, translating coverage, intelligibility, and technical requirements into buildable systems.

EASESOUNDVISIONDSPVALIDATION
06PROFESSIONAL AUDIO SYSTEMS↗
06

Multi-site audio systems

Designed and delivered repeatable audio and AV systems across national retail locations, spanning system design, DSP, networked audio, commissioning, and field support.

AVOIPCONTROLNETWORKINGTRAINING
07SPEECH RECOGNITION RESEARCH↗
07

Labrador v0.1 speech recognition

Experimental Qwen3-ASR encoder LoRA trained with simulated room acoustics and frozen-teacher guidance. Ranked #15 out of 44 models worldwide in Average Word Error Rate (WER) and #5 out of 44 models worldwide in Near Field Speech Recordings on the FFASR leaderboard, powered by Treble Technologies (October 30, 2026).

QWEN3-ASRLORA#15 / 44 AVG WER#5 / 44 NEAR FIELD
MONTPELLIER BUSINESS SCHOOL COURSEWORK

Master’s projects in data science, AI, and machine learning

01Time Series Forecasting

Forecasting Wine Sales

Forecast monthly sales for two wine products over the next 12 months, using trend, seasonality, and forecast intervals.

ARIMASARIMADECOMPOSITIONSTATIONARITY
02Applied Statistics

E-news Express

Evaluate a new landing page through an A/B test, comparing subscriber conversion, time on page, and language preference.

A/B TESTINGHYPOTHESIS TESTINGINFERENCE
03Model Deployment

SuperKart

Build a retail sales forecasting workflow, from data preparation and model tuning through a deployed prediction interface.

FLASKDOCKERSTREAMLITHUGGING FACE
04Introduction to Computer Vision

HelmNet

Explore a computer vision workflow for detecting whether workers are wearing helmets in workplace imagery.

CNNTRANSFER LEARNINGAUGMENTATION
05NLP with Generative AI

Medical Assistant

Prototype a retrieval-augmented assistant grounded in medical manuals to help users find relevant reference information. Coursework prototype; not for clinical use.

RAGLLMPROMPT ENGINEERING
06Introduction to Neural Networks

ReneWind

Classify wind turbine generator failures from sensor data to explore proactive maintenance and failure detection.

CLASSIFICATIONNEURAL NETWORKSSENSOR DATA
07Advanced AI + Machine Learning

EasyVisa

Compare ensemble classification approaches on provided visa applicant data as a coursework modeling exercise, not an operational decision tool.

BAGGINGBOOSTINGSTACKING
08AI + Machine Learning

Personal Loan Campaign

Analyze customer data to identify patterns associated with personal loan uptake and develop campaign targeting insights.

DECISION TREESMODEL EVALUATIONINSIGHTS
Portrait of Leland Henry
LELAND HENRYAUDIO × ACOUSTICS
/ 02ABOUT ME

Audio, acoustics,
AI + research.

Audio and acoustics researcher, AI/ML engineer, and music enthusiast.

At Dolby’s Advanced Technology Group, I work on acoustic mapping, spatial audio, and workflows that connect room capture with acoustic simulation. My background in professional audio engineering informs how I approach research and real-world sound systems.

I’m completing an M.Sc. in Artificial Intelligence and Machine Learning at Montpellier Business School, with coursework in AI, machine learning, deep learning, statistics, time series, and computer vision.

10+YEARS OF AUDIO
EXPERIENCE
CTSAVIXA CERTIFIED
TECHNOLOGY SPECIALIST
2+PUBLICATIONS
SUBMITTED
A LITTLE BEYOND AUDIO

I currently live in the San Francisco Bay Area with my beautiful wife, Grace, and our 2-year-old black Lab, Amber. Outside of audio, I love skiing, hiking, running, playing guitar and banjo, and exploring all the food options the Bay Area has to offer.

Leland and his wife Grace at the beach
LELAND + GRACE
Amber, their black Lab
AMBER
/ 03CORE CAPABILITIES

Research interests
& specializations

01

Acoustic Measurement + Modeling

Room capture, acoustic simulation, measurement workflows, and validation against physical spaces.

⌁
02

Spatial Audio + Localization

Understanding how room geometry, loudspeaker placement, and acoustic cues shape spatial perception.

⌁
03

Signal Processing + Audio Software

Python and C++ prototypes for spectral analysis, audio measurement, and research workflows.

⌁
04

AI + Machine Learning for Audio

AI and machine learning methods for audio research, with familiarity across AI-based IDEs and developer frameworks.

⌁
05

Live Sound

Front-of-house mixing, audio system setup, signal flow, system tuning, and troubleshooting in live environments.

⌁
TOOLKIT + SKILLS

AUDIO + ACOUSTICS

Acoustic measurement, acoustic mapping, room acoustics, acoustic simulation, room impulse responses, spatial audio, localization, loudspeaker design, coverage modeling, intelligibility, system tuning, validation, live sound, front-of-house mixing, signal flow, DSP, gain structure, commissioning, troubleshooting, Treble SDK, SMAART v8, EASE, Soundvision, Librosa, GCC-PHAT, SRP-PHAT, FOA/HOA ambisonics.

AI + MACHINE LEARNING

Artificial intelligence, machine learning, statistical learning, deep learning, audio AI, data analysis, exploratory data analysis, statistics, hypothesis testing, A/B testing, time series, classification, regression, decision trees, ensemble methods, neural networks, CNNs, transfer learning, data augmentation, NLP, generative AI, large language models, retrieval-augmented generation, prompt engineering, model evaluation, hyperparameter tuning.

PROGRAMMING + DATA

Python, NumPy, SciPy, Pandas, Seaborn, Jupyter, MATLAB (working knowledge), C++, JUCE, FFT, STFT, spectral analysis, audio feature engineering, Streamlit, Flask, Docker, Hugging Face, API development, Git, GitHub, AI-assisted IDEs and developer frameworks.

SPATIAL + APP DEVELOPMENT

Swift, SwiftUI, ARKit, RoomPlan, iOS room capture, 3D geometry workflows, room material metadata, and Treble SDK integration.

AV + NETWORKED SYSTEMS

AV systems integration, Q-SYS Designer, Dante Controller, Dante Virtual Soundcard, Symetrix Composer, BrightSign, Atlona, LEA, M32, M32C, Allen & Heath dLive C3500, IP8, Visionary Solutions, Netgear M4250, UniFi, Wireshark, AVoIP, networked audio, vMix, OBS, NDI.

DESIGN + DOCUMENTATION

Revit, AutoCAD, AutoLISP, Bluebeam, SketchUp, system design, rack elevations, one-line drawings, engineering documentation, training, commissioning, and field support.

/ 04EXPERIENCE + EDUCATION

Dolby Laboratories

Graduate Research Intern · Acoustic Mapping & AI

Spatial audio, room-aware systems, acoustic simulation, localization, and ARKit/RoomPlan-to-simulation workflows within the Advanced Technology Group.

ME Engineers

Project Engineer · Audio / Acoustics

Large-scale sound systems, sports and performance venues, acoustic modeling, Python automation, and engineering validation.

The Werd Company

Audio / AV Systems Designer

Designed and supported audio systems for retail, hospitality, worship, and live venues, building practical experience in system performance, DSP, and field commissioning.

M.Sc. AI + Machine Learning

Montpellier Business School · expected 2028

Graduate study in AI, machine learning, deep learning, statistics, time series, computer vision, optimization, and data analysis. BA in Audio Arts & Acoustics from Columbia College Chicago.

OPEN CHANNEL

Let’s connect
and stay in touch.

Available for select collaborations, research conversations, and ambitious audio-technology work.

lelandhenry6@gmail.com ↗